Pack: Families and Rare Families

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Families
This section is where you'll define the families of monsters that routes can contain. "name": "Monster Family" "icon": "0001monst_ico.png" "types": ["grass","poison"] "basicTypes": ["grass"] "eventFamily": "newyear" "diffusion": 0.8 "frequency": 1 "eggCycles": 20 "eggSpecies": "0001monst" "members": [ {"id": "0001monst", "minlvl": 1, "maxlvl": 20}, {"id": "0002monstfriend", "minlvl": 16, "maxlvl": 36}, {"id": "0003supermonst", "minlvl": 32, "maxlvl": 100} ] "items": [ {"id": "ItemToHold", "prob": 0.5} ]
 * name - The name of the family, will be displayed at the top of the exploration screen.
 * icon - The icon that will represent this family on the Family Circle.
 * types - ALL the types involved in this family, including all the possible forms.
 * basicTypes - Only the MAIN types of this family, if they are different from the above.
 * eventFamily - Add only if this family should take part in one of the yearly events. Possible: "newyear", "Christmas"
 * diffusion - How common this family is.
 * frequency - How common eggs of this family are.
 * eggCycles - The amount of egg cycles the eggs will take to hatch.
 * eggSpecies - If not specified, the species used for eggs is the first one in the 'members' list. This can be used to change this rule.
 * members - The members of this family and their level limits, in order. IMPORTANT: every possible level from 1 to 100 should be covered by at least one member.
 * id - The ID of the monster this member is.
 * minlvl - The minimum level this member can be encountered at.
 * maxlvl - The maximum level this member can be encountered at.
 * items - Items that members of this family can be holding.
 * id - The ID of the item this family can hold.
 * prob - The likelihood of this item being chosen to be held.

Rare Families
This section is where you'll define the rare legendary families of monsters that routes can contain. "name": "legendarymonst" "icon": "0150legendarymonst_ico.png" "minlvl": 70 "members": [ {"id": "0150legendarymonst", "minlvl": 70, "maxlvl": 100} ] "items": [ {"id": "ItemToHold", "prob": 0.5} ] "rareFamilyProbabilityCharmBoost": 1.5 "rareFamilyProbabilityBaitBoost": 15
 * name - The name of the family, will be displayed at the top of the exploration screen.
 * icon - The icon that will represent this family on the Family Circle.
 * minlvl - The minimum level this family can appear at.
 * members - the members of this family and their level limits.
 * id - The ID of the monster this member is.
 * minlvl - The minimum level this member can be encountered at, must be at least the "minlvl" specified above.
 * maxlvl - The maximum level this member can be encountered at.
 * items - Items that members of this family can be holding.
 * id - The ID of the item this family can hold.
 * prob - The likelihood of this item being chosen to be held.
 * rareFamilyProbabilityCharmBoost - Determines the probability of finding legendaries when using the Legendary Charm.
 * rareFamilyProbabilityBaitBoost - Determines the probability of finding legendaries when using the Legendary Bait.